Believe it or not, it's that time again. July saw 33 games played, bringing the yearly total up to 187. I played a few favorites, (Toy Battle 4 times in a row for example) Scout, Ark Nova, Ironwood. I also played a few unplayed titles. As you can tell I'm sure, the pendulum has been swinging back towards wargaming though to me, its all linked. So as usual, let's begin with;
Honourable Mentions
Black Sonata
Black Sonata is a solo deduction and hidden movement game. If you're a solo gamer that sentence either sold or stopped you from getting this one. Mechanically (though it took me one completely messed up game to figure out) the game is really sound and super interesting. It feels like a very real game. I did something very different with this one. I downloaded the free Print and Play version and spent weeks cutting, gluing, holepunching and sorting stuff. It was worth it for the experience and to ultimately say "I won't do that again"
Top 5 of July 2025
5. Galileo Galilei
A dry euro from Capstone, designed by the same designer of SETI, sign me up. This is a game that I saw on several Origins haul posts. When it arrived at my FLGS I grabbed a copy and it hit the table pretty quick. There's not a ton to this game in terms of innovation but it is a solid Euro experience and it does what it does very well. The iconography was a lot to process at first but by the end I was quite impressed. A very solid game.
4. Farm Hand
The first of two Kickstarter games on this months list, Farm hand is a small box trick taker. In a ever evolving world of "Trick taker games with a list of twists to the formula," Farm Hand sure is a "trick taker with a list of twists to the formula." I happen to love these but YMMV. In short, this is a trick taker that has things like, increasing number of cards each round, if two players play the same number they're out for the hand, and bigging on number of wins. Its also a solid experience and one I'd break out at any chance.
3. Rome In a Day
This is a classic I'm told. It uses a "I cut, you choose" mechanic which is pretty unique. It fits my usual theming, tile laying interests. There's not a ton to say about this one but I found it super enjoyable and different from most of what I've played lately. Each turn you take your tiles and split them. Each player then chooses to take either the large pile or the small pile from their neighbor. You keep what they don't take. It leads to a lot of interesting decisions in a very short time.
2. Twinkle Twinkle
This is the latest kickstarter from Allplay to deliver. Twinkle, Twinkle is a tile laying tableau builder. Much like River Valley the game is simple but offers some fun "high score chasing" gameplay. Its quick to play and has rather nice clear tiles that allow for all sorts of placement. Theres a rather large expansion and my only real criticism of this one is that the core box is too small to fit the expansion content.
1. Tango
Two player trick taker. Trick taking games typically need more players or have some sort of core change to the rules to allow for two. This is a purpose built two player trick taker. The main mechanic involves what is effectively a dummy team mate but it all just works so well. I really enjoyed this one and it fits in my "break it out and get in a quick game on a school night" box. It's rather simple but the game is real snappy and I enjoy trick takers.
So there you have it. The games this month all fell on the simpler side but it was a nice batch to try out. The pendulum has been swinging hard back towards wargaming and painting lately so even though I've been keeping up on the board games my main interest is gravitating towards painting again. I've nearly got the dwarves totally done and am nearly ready to get in some games with them. I managed a horus heresy game as well as a barons war one. Lots of exciting stuff.